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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
lack dock 17 texture.bip KeyShot (.bip, .ksp) 10.0
lack dock 17 animation.bip KeyShot (.bip, .ksp) 10.0
Native lack dock 17 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
lack dock 17.mtl OBJ (.obj, .mtl) 2022
Native lack dock 17.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
lack dock 17 animation.10305.mov KeyShot (.bip, .ksp) 10.0
lack dock 17.obj OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default5.0
lack dock 17.fbx Autodesk FBX (.fbx) 2022
Native lack dock 17 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 100012
Edges : 196776
Faces : 98388
Tris : 196776
Uvs : 118977
This model can be used for video and game assets