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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native corral system.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native corral system texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
corral system animation.bip KeyShot (.bip, .ksp) 10.0
corral system texture.bip KeyShot (.bip, .ksp) 10.0
corral system.mtl OBJ (.obj, .mtl) 2022
corral system.fbx Autodesk FBX (.fbx) 2022
corral system.obj OBJ (.obj, .mtl) 2022
Native corral system texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
corral system animation.1600.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 9178
Edges : 18035
Faces : 9018
Tris : 18036
Uvs : 11121
This model can be used for video and game assets