DESCRIPTION

NOTE Originally this is developed for Blender 3.0, If Blender 3.1 or higher gives any errors with changing seeds, just ungroup the grouped node on the right inside the shader. This is not a plugin, it is a .Blend save file with a terrain shader, lighting, camera setup and atmosphere in it

Short description

This is a procedural planet with 3D nature and cities for Blender Cycles. The planet is slightly larger than earth. The terrain is made with procedural noise and the 3D structures and trees are generated by saved displacement images. This doesn’t need any mods or plugins to use. With this project, its possible to make a seamless animation from space to surface. This download contains a procedural planet with atmosphere and volumetric clouds. everything is textured and features city lights for night time renders. This model can be used for commercial purposes and is originally developed for Blender Cycles only.

The large scale procedural terrain generator is also included in the folder. This is a just a chunk of 750km with atmosphere for surface and high altitude renders.

Seed Parameters

In the shader of the terrain there is a set of parameters where you can generate a seed of your liking There is a general seed parameter that randomizes everything every time you change it. There is also more parameters for more precise tweaking like: Mountain, desert and city location seeds.

There is also parameters to increase or decrease biomes. For example you can have a 100% snow or desert map, or 100% skyscrapers.

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Stylized volumetric forest scene 3D model

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Native file format
BLEND
Size: 464 MB
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FBX
Autodesk FBX<br />File Size: 881 MB
GLTF
glTF<br />File Size: 156 MB
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Collada<br />File Size: 690 MB
STL
Stereolithography<br />File Size: 951 MB
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