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The Ardennes is a small-scale autumn forest environment inspired by the dense woodlands of northeastern France. Golden foliage, soft atmospheric fog, and realistic lighting create a peaceful and immersive setting suitable for a wide range of game experiences.
Natural clearings, dirt path, and realistic terrain provide plenty of room for exploration while maintaining a small, believable landscape. The environment is designed to be lightweight, optimized, and easy to expand with your own gameplay, buildings, or points of interest.
Environment Features
- Dense autumn forest
- Realistic birch and oak woodland
- Rolling terrain
- Atmospheric ground fog
- Dynamic falling leaves
- Ambient forest soundscape
- PBR foliage
- Dynamic wind system
- Realistic lighting and atmosphere
- Optimized for performance
- Easy to customize and expand
Performance
- Average performance: 60-100 FPS
- Tested on: NVIDIA RTX 3060 Ti / Intel Core i7-11700F
- Resolution: 2560x1440
- StreamingEnabled enabled by default
World Size-2000 × 200 × 2000 studs
- Total volume: 800 million studs³
Technical Details
- Dynamic Wind System
- Foliage use the WindShake module
- Controlled using GlobalWind
- Falling leaves
- Atmosphere
- Adjustable clouds, weather, and time-of-day systems
Server Systems
- Player validation checks before scripts initialize
- Built-in admin commands for weather, atmosphere, and time control. Systems are easy to modify and expand using RemoteEvents.
- ;time set [integer]
- ;rain enable/disable
- ;fog [value (0->1)]
- ;clouds set [value (0->1)]
Workspace Organization
The workspace is cleanly structured with proper naming conventions and grouped assets for easier navigation.
REVIEWS & COMMENTS
accuracy, and usability.
