1/5
This asset is a detailed 3D scan of a forest stump‑like rock hill that blends exposed roots, broken trunk textures, moss, and stony ground into one large environment module. The form features a flat, plateau‑style top, steep eroded sides, and a rocky front face with cavities and overhangs, making it ideal as a natural focal point, boss arena center, or diorama base. High‑resolution PBR textures capture bark fibers, embedded stones, leaf litter, and moist moss patches, providing rich breakup for close‑up shots and cinematic camera moves. The mesh uses clean triangulated topology and is optimized to preserve important silhouette detail while remaining practical for real‑time engines and virtual production stages. UVs are fully unwrapped and ready for lightmapping or material blending inside major DCC tools and game engines. This stump rock hill works perfectly for fantasy forests, ruins, and nature scenes that need a ready‑to‑use hero landmark surrounded by organic ground.
REVIEWS & COMMENTS
accuracy, and usability.
