DESCRIPTION

HI RES MODEL OF A STONE DESERT

Scene Information

  • the scene is prepared for V-Ray
  • the scene uses Linear Workflow
  • the preview images are render outputs

Geometry

  • the scale is now 100x100m
  • the stones define the actual scale - scale them down and the scene will appear bigger.
  • you can easily create the look of a 1x1 mile area
  • the stack of the model is collapsed
  • the model is high res and ready for close ups
  • all objects are named and organized with layers
  • the mesh was highly tessellated and then optimized for its jagged edges.

Materials

  • the scene uses V-Ray materials
  • all maps are in the 3ds Max zip file
  • the geometry uses a 8k diffuse map and normal map for bump and an additional procedural noise for bump.

Light setup

  • the studio light setup is included
  • the scene is set up for LWF

Formats

  • 3ds Max 2010
  • FBX
  • OBJ

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Desert Terrain Landscape 3D model

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Native file format
MAX
Size: 158 MB
Renderer: V-Ray | 2010
Exchange formats
OBJ
OBJ<br />File Size: 106 MB
FBX
Autodesk FBX<br />File Size: 200 MB
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3D Features
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PBR
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3020656 polygons
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/ 3013444 vertices
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