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Lite Edition of the Apple Park campus in Cupertino — the complete site at real-world scale, built to match the Foster + Partners site plan and verified against satellite imagery. Same footprint and building placement as the Full Edition, with lighter vegetation and compact textures for real-time and previs use.
Included: main ring building with rooftop PV, Steve Jobs Theater, Fitness Center, two parking structures with PV canopies, Tantau Avenue buildings, terrain, roads, paths, pond and 4,153 low-poly trees (3-plane cards sharing 6 atlas meshes).
Formats: FBX, OBJ (+MTL), glTF/GLB (Draco, textures embedded). Textures for FBX/OBJ are supplied in a textures/ folder with relative paths. Y-up, meters, origin at the centre of the ring at ground level. Main ring diameter 461 m.
775,867 polygons / 1,414,343 triangles (GLB). 11 textures ≤2K, 7 MB total. Tiling textures on plaza and furniture; UVs are mixed (non-overlapping on unique surfaces, tiled on repeating ones).
Suggested use: archviz previs, drone-shot animation backgrounds, game level blockout, urban-scale context models.
Not included: native .blend, USD, full-resolution textures, high-poly Sapling trees, procedural materials. Need those? See Apple Park Cupertino Full Campus 3D Model in my store.
REVIEWS & COMMENTS
accuracy, and usability.
