DESCRIPTION

Pack of 16 game-ready Victorian industrial buildings for a 19th-century factory district, canal side or railway yard: brick factory hall with sawtooth north-light roof, tapered chimney stack, multi-storey warehouse with hoist beam and loading doors, terrace of four workers houses, corner pub with awnings, engine shed with arched portals and roof monitor, water tower on a braced steel frame, gasometer in its lattice guide frame, machine shop, brick office block with portico, elevated coal hopper, timber signal box on a brick base, foundry with flues, canal warehouse with crane jib and quay, boiler house with external boilers, and a gate lodge with iron railings.

Soot-stained brick, dressed stone, slate, corrugated iron, timber, glazing and painted ironwork are separate procedural materials baked down to one PBR texture set per building. Every mesh is hand-authored procedural geometry, not scanned and not AI-generated. Non-overlapping UV on every mesh, real-world scale, rotation and scale applied and the whole set sitting on the ground plane, so models drop straight into a scene in any engine.

WHAT YOU GET

  • 7 file formats: BLEND (Blender), FBX, OBJ + MTL, GLB, glTF, USDZ, STL
  • PBR textures 1024x1024: Base Color, Emissive, Metallic, Normal, Roughness
  • Preview renders including wireframe

TECHNICAL SPECS

  • Polygons: 157112
  • Vertices: 86092
  • Objects: 16
  • Materials: 16
  • UV: unwrapped, non-overlapping
  • Scale: real-world, meters (1 unit = 1 m)
  • Transforms applied, models sit on the ground plane (Z = 0)
  • Rig / animation: none

READY FORVictorian and steampunk city environments, railway and canal scenes, survival and detective games, strategy maps, film previs and cinematics.

SOFTWAREUnreal Engine, Unity, Blender, Cinema 4D, 3ds Max, Maya, Godot, web viewers (glTF/GLB), iOS AR Quick Look (USDZ)

PLEASE NOTENot recommended for: First-person hero architecture inspected from a few centimetres: textures are 1K per building and interiors are not modelled.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
NEW
Recently added to CGTrader - explore one of the latest models on the marketplace.
CGT STANDARD
This model passed automated CGT Standard checks and meets professional, PBR ready standards.

Victorian Industrial Town Pack 16 Buildings Game Ready Low-poly 3D model

$4.99
Royalty Free License
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
STL
Stereolithography<br />File Size: 1.69 MB
OBJ
OBJ<br />File Size: 50.2 MB
BLEND
Blender<br />File Size: 50.2 MB
PNG
PNG | 3 files<br />File Size: 149 MB
FBX
Autodesk FBX<br />File Size: 50.8 MB
GLTF
glTF<br />File Size: 48.8 MB
USDZ
USDZ<br />File Size: 49.8 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
157112 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
86092 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat