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Features21 assets: rubble piles, broken slabs, concrete fragments, scattered debris.Optimized topology: ~3–5k tris per asset, ~44k tris total.Clean UVs: non-overlapping, ready for baking or texture adjustments.Single material setup: all assets share one PBR material with 4 texture maps (BaseColor, Normal, Roughness, Metallic).PBR textures (PNG, 4K): BaseColor, Normal, Roughness, Metallic (packed in a separate archive).File formats included: .blend, .fbx, .glb, .obj + .mtl.Engine ready: works with Unreal Engine, Unity, and any PBR-compatible renderer.
UsagePerfect for game environments, cinematics, visualizations, and kitbashing destruction scenes. Assets can be used individually or combined to build large rubble compositions.