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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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The model is not intended for use in 3D printing.
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Statistics:
M Totem 6:
Attention: The model has been converted to triangles for correct display in UE5.To return square polygons, you need to select the model in blender => press TAB => select all (A button) => press ALT + J
-------------------- TEXTURES and MATERIALS -------------------------
Textures resolution is from 512x512 to 4096x4096, 8 bits + dithering.
Includes 7 skins.
Number of materials:
Includes multiple texture options:
The materials are configured in UE5. Instance materials are included,allowing you to customize the totem paint color and intensity, as well as the glow mask color and intensity (emissive). Totem paint color/intensity settings are also available for different skins (normal/moss/blood).
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