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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
A stylized medieval town scene - a stylized medieval wooden settlement surrounded by trees, dirt roads, and low hills in a natural valley. Set beneath an open sky, the warm, sun-baked tones give it a warm quality.
Filled with wooden houses, dirt roads, trees, hills, the environment rewards closer inspection with touches like timber-framed architecture, tiled roofs, surrounding forest, winding paths. A strong asset for period game environments, cinematic world-building, or AI training datasets requiring authentic cultural and architectural variety.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.