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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
Under open skies, this stylized medieval town feels quietly charming. A 3D medieval village layout featuring scattered houses, winding dirt paths, trees, and a central stone tower within fortified walls, with earthy, natural tones tying the composition together.
Filled with medieval houses, stone tower, fortified walls, dirt paths, the environment rewards closer inspection with touches like red tiled roofs, stone and timber buildings, walled perimeter, cylindrical tower. A strong asset for period game environments, cinematic world-building, or AI training datasets requiring authentic cultural and architectural variety.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.