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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
A sunlit desert village with adobe buildings, crenellated rooftops, arched entrances, and palm trees scattered among sandy paths and dunes - a realistic ancient ruins environment in warm, clear afternoon light. The warm, sun-baked tones lend it a distinctly characterful quality.
From Adobe buildings, Desert settlement, Palm trees, Sand dunes, Arched doorways to fine details such as Flat-roof structures, Earthen brick textures, the scene is rich with visual information. Ideal for teams building historical games, educators creating 3D period content, or AI pipelines needing diverse cultural scene data.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.