DESCRIPTION

Washington DC District of Colombia US Capital City Game Ready 3D Model. Seat of the US Government, Congress, Senate and President. Fully textured, geo-referenced 3Dmodel, ideal for arch-viz, city planning or games and simulations. Thousands of unique buildings, major and minor roads, trees, bushes and parks, railway tracks, water surface, building rooftops, cranes, clutter and more. Buildings use randomized generic facade textures. Flexible multipurpose 3D model. Native format is Blender. No plugins required to achieve renders shown above. Texture maps are located in their own zip download. Lighting setup included in Blender version only (native format). Model built to real world scale - units are meters.

FORMATS AVAILABLE;

Blender (Primary format, includes lighting and cameras)

FBX - Exchange Format

OBJ - Exchange Format

3DS - Exchange Format

STL - Native Format

LWO - Native Format

3DSMax - Native Format

Cinema4D - Via OBJ

Autodesk Maya - Via OBJ

3DM - Via OBJ

Unity - Via OBJ

Unreal Engine - Via OBJ

We are available for freelance work at good rates to create whatever your project requires - please ask for details. Contact us through site messaging for a quick response. We have experience of 3DSMax, Maya and many other applications. 3D Modelling, rendering and animation.

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Washington DC District of Colombia US Capital City Game Ready 3D model

$299.00
Royalty Free License (no AI)
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Native file format
BLEND
Size: 324 MB
Renderer: Cycles | 2.81
Exchange formats
OBJ
OBJ<br />File Size: 316 MB
FBX
Autodesk FBX<br />File Size: 383 MB
TEXTURES
Textures<br />File Size: 423 MB
3DS
3D Studio<br />File Size: 172 MB
MAX
Autodesk 3ds Max<br />Version: 2018 - Renderer: Mental Ray<br />File Size: 128 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
13380620 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
11113799 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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