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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
A small desert settlement with clustered wooden buildings, winding dirt roads, sparse shrubs, and a watchtower under warm sunlight, rendered in a stylized art style. Lit by the last light of the day, the scene feels hushed and understated, its warm, sun-baked tones underscoring the mood throughout.
The scene is populated with Desert houses, Dirt roads, Watchtower, Rocky hills - details like Round wooden buildings, Metal conical roofs, Arid cracked ground add authenticity and depth. A versatile 3D asset suited for game development, real-time visualization, and AI training datasets requiring diverse environment coverage.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.