Retro Vintage TV PBR Low-poly 3D model

Retro Vintage TV High Quality 3D Model ( Ready for Games AR/VR and Visualization)

MODEL

Television is made from 1 polygonal objects...

Model is not triangulated.
Polycount:
Poly - 3 714
Verts - 4 520

MATERIALS

Materials are prepared for Unity and Marmoset renderers.
Scanline and FBX has only basic materials and will NOT render the same as in preview images.
OBJ file has no materials, but has UVW coordinates intact.

TEXTURES

Model has 1 sets of high quality PBR textures.
Maps - Base_colour, Ambient_occlusion, Roughness,Metallic.
Resolution - 2048 x 2048.
Format - PNG.
Textures are collected in one archive and are delivered in separate file.

SCENE

Model is scaled to accurate real world dimensions.
Objects, materials and textures has meaningful and matching names.
Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.

FILE FORMATS

Maya - Standart Renderer
3ds Max - Scanline Renderer
FBX
OBJ
UnityPacakge

GENERAL

Modeled in Maya.
Preview images are rendered with Marmoset Toolbag.
Images are straight from rendering apps. No post processing were applied.
Render scenes are not included.

Please contact me if you have questions or need assistance with the models.

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    Retro Vintage TV PBR
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    3D Modeling
    Low-poly Modeling
    Lighting
    UV mapping
    Texturing
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    3D model formats
    • Autodesk Maya 2018 (.ma, .mb)117 KBVersion: 2018Renderer: Default
    • Autodesk FBX 2018 (.fbx)184 KB
    • OBJ 2018 (.obj, .mtl)137 KB
    • Autodesk 3ds Max (.max, .bip)286 KBVersion: undefinedRenderer: Default (Scanline) 2014
    • Unity 3D 2018 (.unitypackage, .prefab)4.98 MBVersion: 2018Renderer: Default 2018
    • Textures 4.72 MB
    • 3D Studio (.3ds) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2019-05-18
    • Model ID#1985774
    • Animated
    • Rigged
    • VR / AR / Low-poly approved
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 3,714
    • Vertices 4,520
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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