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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/78
80s TVs Mega Pack 1.0
Package Contains:
16 Packs merged into one - total value of 576 USD
Optimized for game engines, however models are suitable for other use cases, like VFX or static renders. Models are not prepared for 3D Printing.
CRT Screen sizes ranging from 6 to 35 inch.
Real world scale and size.
Period correct 3D models for 1980s. CRT color displays, early VCR/VHS, woodgrain finish, big and heavy CRT consoles and metal coated plastic.
FBX, Blend and Unreal Engine Project files. Unity Package will soon be available.
Custom Parametric Shader for Unreal Engine and Blender. Unity files will soon be available.
Models in clean variants don't require custom shader use.
Drawcall optimized assets - Atlases used in 80/81 models. Decal textures and material shared between whole package.
Consistent texel density of 2048 px/m2 throughout the package. Remote controls have twice the texel density.
Custom branding - free of IP issues.
Custom made and optimized LODs.
Custom collision with variants optimised for Unity and UE.
No generative AI used.
Dozens of hours invested into actual research and hundreds into development.
Technical info
Textures: 17 sets of PBR TGA textures in 2K or 4K size. Maps included: BaseColor, Roughness, Metalness, AO, Normal Map (OpenGL + DirectX), Emission, Opacity, MaskMap (Unity), ORM (UE) + custom texture sets for parametric shaders.
Meshes: Majority of models are within 1-3k tris range. There are static variants (single drawcall), as well as variants with separated moving parts (in BlenderShader files).