Motorola Handheld Radio

Motorola Handheld Radio Low-poly 3D model

Description

3D model of a handheld transceiver/walkie-talkie designed for Unreal Engine 4/standard Metalness PBR workflow

Content Overview:

  1. Unreal Engine 4 project file (compatible with any version above 4.0.2) with configured asset blueprint, lighting and an easy-to-customize material instance
  2. Low-poly unwrapped 1x FBX + 1x OBJ files
  3. PBR Texture archive
  4. Blender 2.90 file with configured materials and lighting
  5. Marmoset Toolbag 3.05 file with configured materials, lighting and post FX (as seen in marketplace preview images)
  6. Render archive

Mesh:

  • Triangulated geometry, polycount optimized for game development and VR projects
  • True model scale
  • 2x UV channels (textures and lightmap) with non-overlapping islands
  • 1 object, 1 material

Textures:

  • Traditional Metalness PBR texture set: Albedo, Metalness, Roughness, Normal and Ambient Occlusion maps in 1024x1024px (72px/i) JPEG, PNG and TGA image formats
  • RMA Packed PBR texture set for Unreal Engine 4: Albedo, RMA (Roughness in Red Channel, Metalness in Green Channel, Ambient Occlusion in Blue Channel), Normal (with inverted Green Channel/Y-vector) maps in 1024x1024px (72px/i) JPEG, PNG and TGA image formats

Unreal Engine Project:

  • Created with engine version 4.0.2 to maximize upwards compatibility ('make a copy' of the project with any newer version)
  • Contains meshes with set-up lightmaps, textures with configured gamma-correction profiles, highly-configurable master-material + instance and a blueprint file with all objects added and aligned
  • Material provides the ability to tweak and customize the model's apperance with a variety of parameters for each individual section. Extra parameters can be turned on/off at any time using the 'Enable 'SectionName' Tuning?' ticks. This toolset allows to quickly and precisely adjust the model's look to fit a certain scene/lighting/style in real-time, should that be necessary

Additional Information:

  • Modeling - Blender 2.90
  • Intermediate Texture Baking - Blender 2.90
  • Texturing - Quixel Suite 2.3.2
  • Target Software - Unreal Engine (4.0.2 and above)
  • Rendering - Marmoset Toolbag 3.05

If you have trouble/questions/requests regarding this product or my other work, do not hesitate to contact me at peppermint3d@gmail.com, I'll be glad to help ;)

Item rating
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Motorola Handheld Radio
$20.00
 
Royalty Free License 
Motorola Handheld Radio
$20.00
 
Royalty Free License 
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3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
Post Production
Animating
PBR modeling

3D Model formats

Format limitations
Native
  • UnrealEngine 4.0.2 (.uasset)37.1 MB
Exchange
  • Textures 22.8 MB
  • Autodesk FBX (.fbx) (2 files)3.19 MB
  • OBJ (.obj, .mtl)256 KB
  • Blender 2.90 (.blend)15.6 MBVersion: 2.90Renderer: Cycles
  • Marmoset Toolbag 3.05 (.tbscene, .tbmat)3.06 MB
  • High-Res Renderings 36.4 MB

3D Model details

  • Publish date2020-11-30
  • Model ID#2732243
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 3,060
  • Vertices 2,606
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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