DESCRIPTION

Game ready Cell Phone model with PBR Textures in 5 different colors

Geometry is triangulated. Model unwrapped manually. All materials and objects named appropriately. Scaled to approximate real world size. Rendered in Marmoset Toolbag 3 (see renders). Unity and Unreal Engine 4 projects included. No special plugins needed. .obj, .fbx, .dae, .abc and .stl versions exported from Blender 2.82

4096x4096 textures for Mobile Phone

General PBR Metallic/Roughness textures: BaseColor, Metallic, Roughness, Normal(DirectX), Normal(OpenGL), AO, Emission

Unity Textures: Albedo, MetallicSmoothness, Normal(OpenGL), AO, Emission

Unreal Engine 4 textures: BaseColor, OcclusionRoughnessMetallic, Normal(DirectX), Emission

PBR Specular/Glossiness textures: Diffuse, Specular, Glossiness, Normal(DirectX), Normal(OpenGL), AO, Emission

All textures in png format. Also included turned off variant of textures. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter

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ecliptica
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Wow! Chetko muzhik)
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Game Ready Smartphone Low-poly 3D model

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Native file format
BLEND
Size: 22.9 MB
Renderer: Cycles | 2.82
Exchange formats
OBJ
OBJ<br />File Size: 20.8 KB
FBX
Autodesk FBX<br />File Size: 51.9 KB
UNITYPACKAGE
Unity 3D<br />Version: 2018.4<br />File Size: 129 MB
UASSET
UnrealEngine<br />Version: 4.24<br />File Size: 136 MB
TEXTURES
Textures | 4 files<br />File Size: 509 MB
ABC
Alembic<br />File Size: 25.2 KB
DAE
Collada<br />File Size: 36.7 KB
STL
Stereolithography<br />File Size: 17.3 KB
TBSCENE
Marmoset Toolbag<br />Version: 3.08<br />File Size: 146 MB
SPP
Substance Painter<br />Version: 2019.3<br />File Size: 202 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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1334 polygons
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/ 705 vertices
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Unwrapped UVs
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