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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This project is a game-ready Sci-Fi Power Generator created with a focus on low-poly model optimization, and PBR texturing.The asset was modeled in Blender with a final triangle count of 3,328 triangles. My goal was to create an optimized game-ready prop while maintaining a high level of visual quality.Approximately 90% of the visual details, including panel lines, edge wear, decals, surface variation, and material definition, were achieved in Substance Painter. By relying primarily on texturing techniques instead of additional geometry, I was able to create a detailed and realistic appearance while keeping the mesh lightweight and suitable for real-time applications.
Technical DetailsAsset: Sci-Fi Power GeneratorTriangles: 3,328Texture Resolution: 2048 × 2048 (2K)Software: Blender | Substance Painter | photoshopWorkflow: Low-Poly Modeling & PBR Texturing
Connect with MeLinkedIn: https://www.linkedin.com/in/ritesh-mohite-2a4643318Fab: https://www.fab.com/sellers/Verox3DThank you for taking the time to view my work. Feedback and constructive criticism are always appreciated.