DESCRIPTION

R.A. 350/I Transmitter is a high-quality, game-ready low-poly 3D model inspired by vintage Italian military radio transmitter and communication equipment. Designed with attention to realistic proportions, authentic aged metal surfaces, analog meters, control knobs, switches, ventilation panels, labels, screws, and technical markings, this model is ideal for historical, military, communication, bunker, radio room, and retro-themed environments.

The asset is optimized for real-time use and provides a strong balance between visual quality and performance efficiency, making it suitable for games, cinematic scenes, VR/AR projects, and environment design.

Key Features

  • Physically Based Rendering (PBR) materials
  • Clean, optimized low-poly topology for real-time performance
  • Game-ready model compatible with Unreal Engine and Unity
  • Real-world scale for accurate placement
  • Non-overlapping UVs with efficient layout
  • Clearly named objects, materials, and textures
  • Detailed analog meters, knobs, switches, vents, screws, labels, and technical markings
  • Authentic worn metal surface suitable for vintage military communication scenes
  • Suitable for close-up renders and environment dressing

Use Cases

  • Historical and military-themed games
  • Vintage communication environments
  • Radio rooms, bunkers, military bases, and intelligence scenes
  • WWII-inspired scenes and animations
  • Cinematic shots and high-quality renders
  • VR / AR applications
  • Digital museum projects
  • Retro / industrial environment design
  • Post-war, abandoned, or military facility scenes

Model Specifications

  • Vertices: 9,269
  • Edges: 17,698
  • Faces: 8,531
  • Triangles: 15,900
  • Clean mesh structure
  • Optimized for real-time rendering
  • Low-poly / game-ready
  • Real-world scale

Texture Maps (PBR)

  • Base Color
  • Normal (OpenGL)
  • Roughness
  • Metallic
  • Ambient Occlusion
  • Opacity

Texture Resolutions

  • 4096 x 4096 (4K)
  • 2048 x 2048 (2K)
  • 1024 x 1024 (1K)
  • 512 x 512
  • 256 x 256
  • 128 x 128

Final Note

R.A. 350/I Transmitter is designed to bring authenticity, technical detail, and vintage military communication atmosphere to your projects. With its optimized low-poly structure, realistic PBR materials, and detailed radio transmitter design, it is a strong choice for real-time applications, historical scenes, military environments, and high-quality renders.

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R A 350 I Transmitter - Military Radio Italy - Game Ready Low-poly 3D model

$19.99
Royalty Free License
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File formats
OBJ
OBJ | 2 files<br />File Size: 243 MB
BLEND
Blender<br />Version: 5.1 - Renderer: Cycles<br />File Size: 121 MB
FBX
Autodesk FBX | 2 files<br />File Size: 243 MB
PNG
PNG<br />File Size: 121 MB
TEXTURES
Textures<br />File Size: 121 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
8531 polygons
The total number of polygons (flat shapes) that make up the 3D model.
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9269 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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