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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/2
High poly asset. Purchase will include the asset in FBX. and OBJ. format. I also went ahead and through in the last saved file in Blender with all the textures I used to make the renders in the images posted. Textures are procedural materials built in Blender and some used reference images which i also included for you as well.
TRANSPARENCY ALERT:-Not all UVs are unmapped and what is unmapped was done rather sloppy!-Band was created along a curve, not sure if that will be pertinent but fyi-I used alot of booleans to accomplish certain details so there are a lot of Ngons!!!
I genuinely made this asset to study making procedural materials on Blender. I hope that it can be used, or abused, to help many others to learn the same or so much more. Enjoy?..... :D