DESCRIPTION

3D model of an Apple MacBook Pro 16-inch 2019. Great for use in on-air television broadcast graphics.

  • detailed enough for closeup renders
  • the geometry of the model was created very neatly
  • there are no n-gons
  • the model is ready for use with or without subdivision surface

Objects, Materials and Textures:

  • Native materials are created with Corona v5.
  • C4D Physical version included (HDRI not included).
  • All objects have been uv unwrapped using Rizom UV.
  • The camera is not modeled, but is instead a texture.
  • The speaker grills are not modeled. They are a material created using a standard C4D Tile Shader.
  • The Torx screws used on the bottom are objects pulled from the Content Browser.

Organization of scene:

  • all objects and materials names in scene are appropriated
  • real world size (system units - mm)
  • coordinates of location of the model in space (x0, y0, z0)
  • does not contain extraneous or hidden objects (lights, cameras, shapes etc.)

File Formats:

  • original file format - Cinema 4D R21 + Corona
  • 3ds, obj, fbx (Multi Format)

Renders:

  • all previews rendered Cinema 4D + Corona
  • the model is completely ready for use visualization in Cinema 4D + Corona

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MacBook Pro 16-inch 3D model

Editorial License (no AI)
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Native file format
C4D2 files
Size: 5.72 MB
Default | R21
Corona 6 | 21
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 4.97 MB
FBX
Autodesk FBX<br />File Size: 1.61 MB
3DS
3D Studio<br />File Size: 1.49 MB
TEXTURES
Textures<br />File Size: 7.66 MB
Provided by designer
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3D Features
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Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
14450 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 15567 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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