DESCRIPTION

Game ready with PBR Textures, Game Engine Optimized Mikk Tangent Space Normals

Emmisive map turns screen on and off + padbank A LED

Maps included RMA Packed 2k and 4k - Albedo (Diffuse) Normal (OpenGL) RMA (Red Channel - Roughness | Green Channel - Metallic | Blue Channel - Ambient Occlusion) Emmisive

Unpacked 2k and 4kAlbedo (Diffuse) Normal (OpenGL and DirectX) Roughness, Metallic, Ambient Occlusion, Emmisive

Texel Density at 2048 = 29pixels/cm

Rendered in Marmoset Toolbag

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Akai MPC 2000XL - PBR Game Ready Low-poly 3D model

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File format
FBX
Autodesk FBX<br />File Size: 139 KB
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3D Features
PBR
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2276 polygons
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/ 2596 vertices
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