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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/23
3D Character of Warrior Bunny Girl. A cute yet formidable warrior with fluffy bunny ears and a tail. She wields a massive two-handed sword and is always ready to charge into battle!
My Links (Artstation, Twitter, YouTube): linktr.ee/dariichekh
Preview Video: https://youtu.be/ykp6mWDzD8M
Environment and special animations shown in previews are not included. They are used for demonstration only.
Main renders created in Marmoset Toolbag 4.
Features
Modular Character — body, head, hair, clothes, and armor as separate meshes
Rigged to UE5 Skeleton with additional bones (easy animation retarget)
Apple ARKit Blendshapes — full facial expressions support
Additional Blendshapes — hair length, elf ears, breast/butt/hips adjustments, nail length. Included Blendshapes for face features adjust(Eyes, nose, chin, lips)
Customization via Materials — color change, emissive options, dirt/overpaint masks
Wind Simulation for hair
Tested with GAS, ALS, KawaiiAnimations, DarkSorceress Animset, UE Standard Third Person
Warrior Bunny Girl
POLYCOUNT
SKM_WarriorBunnyGirl_01
FACES 40221
TRIS 79390
VERTS 49111
SKM_WarriorBunnyGirl_02
FACES 43739
TRIS 86284
VERTS 53101
SKM_WarriorBunnyGirl_LINGERIE
FACES 32494
TRIS 64454
VERTS 39975
SM_WBG_SWORD
FACES 2108
TRIS 4052
VERTS 2028
NO LODs
Modular Character
Separated meshes for Master Pose / Leader Component workflow
Includes: full body (without cuts), head, bodyparts, hair, armor, and clothes parts
Also be aware to hide the bodyparts under the clothes to reduce the number of polygons.
Easy to create your own combinations and outfit variations
Rig
Rigged to Epic Skeleton/Humanoid rig (UE5) with additional bones. Eyes, breast, butt and jaw bones included.
No animation controls (control rigs not included)
Compatible with Control rig/Modular rig
Easy retarget to other UE animations
Additional bones help to reduce intersections and can be used for physics
Recommended plugin: KawaiiPhysics
PHYSICS IS NOT INCLUDED
Blendshapes
Face (Apple ARKit) — facial animation support
Face - Eyes, nose, chin, lips adjustments
Ears — 3 elf ear variations
Body — breast, butt, hips size adjustments
Hair — adjustable length
Nails — adjustable length
Customization
Easy customization via Material Instances
Color change available for: body, head, hair, eyes, clothes, armor
Includes ready-made skins
Huge amount of eye textures. Additional masks for dirt, overpaint, emmissive usage
ID Map included for color change
Textures (PBR Metallic/Roughness)
BaseColor, Normal, ORM (Metallic, Roughness, AO), IDMap, Emissive, Mask
Texture Resolutions:
4K Body, 4K Head, 4K Armor, 4K Clothes
2K Hair, 2K Eyes
1K Eyelashes
Supported Versions
Unreal Engine 4.24+
Weapon sword included. Sword is Static Mesh
Character lingeries set included
Important Notes No LODs No Physics (can be added manually)No Blueprints No Animations
Unity project 2021.3.45f1
Render pipelines: Built-in, URP, HDRP
FBX and OBJ included
Additional Bones list https://docs.google.com/document/d/15nWshUQ7Vj1B1dqrPrgPWMcgMNydcT-MZgEe8QaFJsU/edit?usp=sharing
Character compatibility list https://docs.google.com/document/d/1c86WBmIgvLXgRVghhdN_HpvWQ0mkrF67UfldIucQBtM/edit?usp=sharing
You can email me dariichekh@gmail.com for any issues or inquiries