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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Asymmetrical undercut with long side-swept fringe - Game-Ready Real-Time Hair
Asymmetrical undercut with long side-swept fringe - Game-Ready Real-Time Hair asset created for games, cinematics, and other real-time applications. The hair textures were created in FiberShop and optimized for Unreal Engine 4 and 5, offering a good balance of performance and visual quality.
Pack Includes:
Hair and haircap meshes: .fbx, .obj, .maZBrush file: .ztl4K PBR textures: .tga, .pngUE 5.7.3 demo scene
Please note:No eyebrows, eyelashes, or head mesh included.No Alembic file included.
Texture Maps:
AlbedoAO (Ambient Occlusion)NormalIDDepthDirectionalRootsTipsAlpha
Technical Details:
Polycount: 17,241 verts, 18,802 trisRender Engine: Unreal Engine 5.7.3Created in: Unreal Engine 5.7.3, Maya, FiberShop, Substance Designer
This hair pack includes both high-poly (alembic) and low-poly hair caps. If needed, you can bake your own maps in any software that best fits your workflow. The haircap shown in the preview was baked and displayed in Unreal Engine 5. For presentation purposes, the haircap uses the same shader as the hair.
If you have any questions or experience any issues, please contact me.If you enjoy this product, leaving a review would be greatly appreciated.