DESCRIPTION
Natalia – Realistic 3D Character

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Cinematic Edition | Optimized for Blender 4+ Cycles

A fully rigged 3D character crafted for cinematic rendering and high-end production in Blender’s Cycles.
Built with the OMNIA 2 Rig System and enhanced by the OMNIA Pro Add-on, this edition provides fast performance, efficient topology, and seamless retargeting compatibility with major animation platforms.

High-Resolution Sculpted Topology
  • Multiresolution modifier with 3 sculpt levels
  • Clean quad-based mesh topology, no n-gons
  • UDIM-based UV layout for multi-tile texturing
  • About 128 510 Vertices / 230 948 Triangles (Base Mesh)
  • About 1 634 995 Vertices / 3 252 112 Triangles (Multires Mesh)
High-Resolution Textures
  • Fine detail captured in 8K displacement maps
  • 4K PBR textures: Albedo, Roughness, Subsurface, Normal, etc.
  • Optimized for photorealistic lighting and shading setups
OMNIA Rig System v2 (Rigify-Based)
  • Advanced IK/FK system for arms and legs
  • Bone-driven shapekey corrections for smooth deformation
  • Custom bone layers and constraints to prevent distortion
  • Full facial rig with phoneme and expression support
OMNIA Pro Add-on (Bundled)
  • Unified retargeting compatible with Mixamo, ActorCore, Unreal, HumanIK, DAZ Gen 9/8/3
  • Pose & Animation Library with visual thumbnails
  • Independent FaceWidget Library for facial poses and animations
  • Live Link (ARKit) CSV importer for facial motion capture
  • Quick Load & Bake tool for automatic retargeting from FBX or GLTF
  • Advanced Pose Tools for resetting, mirroring, and managing IK/FK transitions directly within the rig.
Particle Hair System
  • Full particle hair setup for realistic grooming, editable hair materials for Cycles
Advanced Materials
  • Physically-based materials using Principled BSDF
  • Grouped and labeled node networks for easy editing
  • Material zones for skin, eyes, mouth, brows, hair, clothing, and tears
Render Settings
  • Preconfigured for Cycles with optimal realism
  • “Simplify” enabled for faster viewport performance
  • Final renders automatically use full multires and texture resolution
Included Files
  • .blend file with all rigs, materials, and configurations
  • UNZIP_FIRST.zip containing textures and the OMNIA Pro Add-on
Documentation

Full guide and workflow overview: https://sites.google.com/view/a-solano/documentation

Other Versions

If you’re looking for the Real-Time Edition, check my profile for the available listing.
If not yet published, it may still be in development.

Support

Questions or issues? Feel free to contact me anytime.

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Good model, fully rigged and ready to go.
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Natalia - Realistic 3D Character - Cinematic Edition 3D model

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Native file format
BLEND
Size: 187 MB
Renderer: Cycles | 4
Exchange formats
PNG
PNG<br />File Size: 348 MB
EXR
EXR<br />File Size: 348 MB
OTHER
Other<br />File Size: 716 Bytes
PY
Python Script<br />File Size: 70.1 KB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
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Model is not 3D printable
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Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
230948 polygons
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/ 128510 vertices
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