DESCRIPTION

Furry! Feline Girl

A fully rigged, modular furry feline character for Unity and Unreal Engine. Rich customization, ARKit blendshapes, and store-wide clothing compatibility make her ready for any project.Supports ARKit & Built-in/URP/HDRP. Seamless integration + compatibility

Key Features

  • 2 Sets of Modular Outfits (Kawaii & Punk)
  • 5 Unique Hairstyles
  • 7 Unique Fur Coats
  • Completely Modular
  • Fully Rigged with UE5 / Humanoid Rig
  • Apple ARKit Blendshapes
  • Breast, Hips & Thigh Sliders
  • Easy Color Change
  • Advanced Materials
  • Facial Tattoos & Scars System
  • Compatible with Store Clothing
  • Full body & Underwear࣪

Polycount | The Character does not have LOD system

  • Furry Feline Punk
  • Faces 67898・ Tris 134010・ Verts 84687

  • Furry Feline Kawaii

  • Faces 56684・ Tris 113039・ Verts 73892

  • Furry Feline Nude

  • Faces 48802・ Tris 97428・ Verts 63113

Rig is based on the Epic Skeleton (UE5) with additional bones

  • The main bones hierarchy has remained untouched
  • It was made in Maya without plugins and does not have controls
  • You can apply physics to different parts
  • The model is compatible with my previous releases as soon it shares the same skeleton.
  • Furry has fully rigged animal paws! Each individual toe has its own bone — fully poseable and animation-ready.

Tested with various animations

  • Advanced Locomotion System v4
  • Standard 3rd person animations
  • Female Interactions Animations
  • Mocap Library
  • ARLS + Horse Animset
  • Succubus AnimSet
  • Valley of the Ancient
  • Close Combat: Swordsman
  • Lyra Starter Game

Blendshapes

  • Perfectly calibrated 52 Apple Blendshapes.
  • Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
  • Can be used for Live Stream facial animations
  • LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Different Outfits and Modularity

The model is completely modular — mix, match, remove or add any part freely.

Want to undress her completely? You can!

Body texture is censored. Note that adult parts are not modeled.

To avoid clipping, the body is split into separate parts. Simply hide the pieces that sit beneath clothing. Keep in mind that clothes are not designed to fit over the full body mesh, so always hide the relevant body parts underneath.

Full-Body mesh included

Underwear included

Bonus Idle animation included

Any other animations are not included

Compatible with Store Clothing

Furry shares the exact same body and rig as the human characters in my store! This means she can wear any clothing made for my female human models — tops, bottoms, accessories, armor, and more.

Fully compatible — Body, torso, arms, hands, legs

Any outfit from the store fits without modification

Tested examples: Business Lady · Death Knight · Atlantis · Operator Girl · Desert Assassin

Feet are the exception!

Furry has animal paws — they are shaped differently from human feet. Human shoes from the store will not fit the furry feet. Furry comes with her own footwear designed for animal paws. Also, furry uses pre-updated hand mesh, some gloves may not perfectly fit from newer models visually, but they will work with the rig.

The body is split into separate parts for clean results! Hide the body parts that sit beneath clothing to avoid clipping. This also reduces polycount, great for performance!

Clothes are not designed to fit over the full body mesh. Always hide the relevant body parts underneath

Unreal Engine Project

  • Supported version: 4.24+

  • Demo render scene with blueprint included!

  • Epic Skeleton rig with additional bones

  • For facial animations use Morph Targets

  • Advanced materials

  • Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

  • Material Instances with MatID map for color change are included

  • 3rd person standard animations are included

  • Separated Meshes for Master Pose / Leader Component are included

  • Wind Simulation for Hair!

Unity project ┆ 2021.3.451f1+

  • Render pipelines: Built-in, URP, HDRP

  • Both Advanced and Default Shaders

  • Humanoid rig with eye and jaw bone

  • For facial animations use Blendshapes

  • Physics are not included

  • Wind Simulation for Hair!

  • Easily add Tattoos and Scars!

  • AllPartsTogether.fbx file is included for customization

  • Any Humanoid Animations from the store can be applied to this character

  • Please note, this is a character asset. No controls, scripts, or gameplay logic are included.

Advanced materials

  • Blood and dirt mask maps

  • Tiled patterns for any body part

  • Facial tattoos and scars overlay system

  • Detailed eye shader with custom pupils, parallax, gloss and emissive

  • Gradient hair color system

  • Wind simulation for hair

MatID Maps ┆ Skin, Eyes, and Outfit Parts

  • A MatID map is used for changing colors of a BaseColor Map by sections
  • You can use the Advanced Shader to change the colors easily

4K Textures

  • 8 Texture sets: Body, Head, Eyes, Lashes, Cornea, Clothes, Hair, Accessories
  • Textures are packed for better optimization
  • Each set contains:
  • BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
  • Ambient Occlusion, and may include a MatID, Opacity and Emissive maps

FAQ

Need help with the model, how to contact you?Feel free to ask me any questions using the messaging system on CGTrader!

Can I create an NFT with your model or sell it as a VRchat avatar?No, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.

Can I use this model in Blender / Cinema4D / 3dsMax / etc.?Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.

Does the advanced material work without the Shader Graph?No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.

Can I request customization? Are you available for commissions?Yes, please send me a message.

≽^·⩊·^≼

Thank you!

﹌﹌﹌﹌﹌

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Furry Feline Girl - Game Ready Low-poly 3D model

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OBJ<br />File Size: 172 MB
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UnrealEngine | 2 files<br />File Size: 3.67 GB
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Autodesk FBX<br />File Size: 172 MB
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Unity 3D<br />File Size: 1.48 GB
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