Cartoon Female Head 3D model
|| SPECS ||
Clean topology with mostly quad polygons. Triangles only in the center of eyes.
Mouth and eyes cavities are modeled but teeth or tongue are NOT included.
Preview images are rendered with Cycles Renderer, with 2 subdivisions. No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and camera are included in the file.
|| OBJECTS ||
- Head - 1 362 polys (Quads only)
- Hair - 2 688 polys (Quads only)
- Eyebrows - 148 polys (Quads only)
- Eyelashes - 204 polys (Quads only)
- Eyes - 2 x 544 polys (Quads / Tris)
- Cornea - 2 x 512 polys (Quads / Tris)
|| TEXTURES ||
All objects are unwrapped. Head and Hair with non-overlapping UVs. Eyes, eyebrows and eyelashes have symmetrically overlapping UVs.
- 2048x2048 TGA Eye diffuse
- 2048x2048 TGA Cornea normal map
- 2048x2048 TGA Cornea specular (mask)
Editable Texture files (.PSD non-merged layers) are included.
|| GENERAL ||
Model is built to real-world scale. Units used: Centimeters. Model is ~35 centimeters tall (with hair).
|| ADDITIONAL NOTES ||
FBX and OBJ file format have only basic materials applied and will not render like the preview images.
FBX and OBJ file formats exported as base mesh and as hipoly with 2 subdivs applied.