Cartoon male character Edward base mesh Low-poly 3D model
This character was created for multi-purpose use: anatomy study, rigging and animation, games, unique character design, can be dressed with different clothes. 3d model has mouth bag with teeth and tongue.
Topology optimized for body and face rigging. Model is subdivision ready
Character consists of different object, so they can be easily replaced or removed.
The model was put in a pose for presentation. Character is not rigged
Character's polycount : 15 714 polys; 15 952 verts
pbr textures (Roughness/Metallic);
marmoset toolbag scene;
3d model has UVs