SHREK std mat 3D model

SHREK super detailed photorealistic 3D model. Standard materials.

Stills from the Pixar' s motion picture and a real action figure toy has been taken as references to build a perfectly corresponding mesh to the movie character.
All the parts has been modeled through subdivision and still editable in low poly.

Low number of polygons and clean topology makes easy to skin and rig the character.

Upper, lower teeth and gums fully modeled.
Eyes are rigged and can be controlled either together or independently.

Vray materials and 4096x4096 textures included (diffuse, bump, specular, displacement, normal).

Polycount with no iterations is

22160 Polygons
14349 Vertices

ARCHIVES LIST and details


3dsmax 9 mentalray version, lights and render parameters set exaclty like in the preview images.
Camera set
16 textures
mat file

The rigged version of SHREK is available online for download.

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SHREK std mat
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Editorial License
The product can only be used in an editorial manner (educational, non-commercializable<br/> personal project, in newsworthy and of public interest events) and may not be used for any<br/> commercial, promotional, or merchandising purposes.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
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3D Modeling
3D Print Modeling
UV mapping
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3D model formats
  • Autodesk 3ds Max 9 (.max)31.4 MBVersion: 9Renderer: Mental Ray
  • Other -
  • 3D Studio (.3ds)31.3 MB
  • OBJ (.obj, .mtl) (2 files)-
  • Autodesk FBX (.fbx)31.5 MB
  • Cinema 4D 12 (.c4d)31.6 MBVersion: 12Renderer: Default
  • Stereolithography (.stl) -
3D model details
  • Publish date2012-12-27
  • Model ID#9502
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision ready
  • Polygons 22,160
  • Vertices 14,349
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used