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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering(such as 3ds max, Maya,Cinema4d, Blender, Vray/Corona/Cycles and all other ), game engines(Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. Ideal for futuristic wildlife animations, robotic character design, and immersive game environments. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and has no overlapping UV. Separate all text by parts. At the end of the description, add a request to like and leave a comment for the model if they liked it. Also add that all textures are 4096*4096 in size.