Green lantern Cinematic Version

Green lantern Cinematic Version Low-poly 3D model


This character was rigged with an IK and a FK option and you can access it through the joints and the attribute editor. You can change you're rig however you want through the channel box/ layer edito in maya (Other wise import the Fbx one and use the default rig i've made), you can even switch between IK and Fk by just selecting the joints and then changing them in favor through the channel box/Layer Editor by using numerical values (Numbers). This character like the rest of my characters is very realistic (Good quality) and well textured. The facial is missing since I don't specialize in doing facial rigs.

This one is based on the Green Lantern movie back in 2011 Starring Ryan Reynold's

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Green lantern Cinematic Version
Royalty Free License 
Green lantern Cinematic Version
Royalty Free License 
Response 100% in 10.6h
Low-poly Modeling
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3D Model formats

Format limitations
  • Autodesk 3ds Max 2015 (.max)824 KBVersion: 2015Renderer: Mental Ray 2015
  • OBJ (.obj, .mtl) (2 files)566 KBVersion: 2015Version: 2015
  • Autodesk FBX (.fbx) (2 files)899 KBVersion: 2015Version: 2015
  • Other 2015629 KBVersion: 2015Version: 2015Version: 2015
  • Autodesk Maya 2015 (.ma, .mb)3.7 MBVersion: 2015Renderer: Mental Ray 2015

3D Model details

  • Publish date2016-05-20
  • Model ID#487793
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 2,400
  • Vertices 1,850
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs
  • Plugins used
  • Ready for 3D Printing