Grab and Loot Animation Pack
A detailed grab and loot interaction animation pack for Unreal Engine 5.3. Contains 35 fully custom animations rigged to the Epic Skeleton (Manny & Quinn) — covering every looting and interaction scenario from cracking a safe and rummaging a dumpster to searching a corpse and pickpocketing. Each animation comes with a matching interactive prop skeletal mesh. Perfect for RPG, survival, open world, stealth, and action games.
CHEST & BOX (4 Animations)
- A_Chest_Large_Open_Search_Grab — large chest
- A_Chest_Small_Kneel_Open_Grab_Close — small chest
- A_Chest_Locked_PickLock_Open — locked chest with pick-locking sequence
- A_Stealth_Crouch_Chest_Grab — stealth loot chest
CUPBOARD & DRAWER (6 Animations)
- A_Cupboard_Low_Kneel_Open_Grab — low cupboard
- A_Cupboard_Mid_Open_Search_Grab — mid cupboard
- Cupboard_High_Open_Reach_Grab — high cupboard
- A_Drawer_Low_Kneel_Open_Grab — low drawer
- Drawer_Top_Open_Search_Grab — top drawer
- A_Stealth_Crouch_Drawer_Grab — stealth drawer
SAFE & LOCKER (3 Animations)
- A_Safe_Kneel_Dial_Turn_Open_Grab — dial safe
- A_Safe_Stand_Handle_Pull_Grab — handle safe
- A_Locker_Open_Search — locker search
VEHICLE (3 Animations)
- A_Vehicle_Backseat_Lean_In_Grab — backseat
- A_Vehicle_GloveBox_Open_Search_Grab — glove box
- A_Vehicle_Trunk_Open_Search_Grab — trunk
BODY SEARCH (3 Animations)
- A_Body_FaceDown_Kneel_Search_Grab — prone body
- A_Body_FaceUp_Kneel_Search_Grab — supine body
- Body_Slumped_Wall_Search_Grab — wall-slumped body
FLOOR & BACKPACK (5 Animations)
- A_Floor_Pickup_Standing — standing floor pickup
- A_Floor_Pickup_Prone — prone floor pickup
- A_Floor_Heavy_Object_Pickup_Crouch — heavy item
- backpack_open_rummage_grab — backpack rummage
- Item_Stash_Into_Backpack — stash into backpack
DUMPSTER & TABLE (3 Animations)
- A_dumpster_LiftLid_Rummage_Grab — dumpster
- A_Table_Stand_Grab_OneHand — table one-hand
- A_Table_Stand_Grab_TwoHand_Heavy — table two-hand
ITEM INSPECT & STEALTH (8 Animations)
- A_Item_Inspect_Hold_Up_Examine — item examine
- A_Item_Inspect_React_Positive — positive reaction
- A_Item_Stash_Into_Jacket_Pocket — jacket stash
- Pickpocket_Standing_Back — pickpocket from behind
- A_Stealth_Crouch_Freeze_LookAround — stealth look
- Grab_Idle_Standing_LookAround — idle look around
- Grab_Loot_Complete_Stand_Away — loot complete
- Standing_Back — standing back pose
PERFECT FOR
- RPG & open world looting systems
- Survival game scavenging mechanics
- Stealth & action game interactions
- Post-apocalyptic & modern settings
- Any Epic Skeleton retargeted character
TECHNICAL DETAILS
- Number of Animations: 35
- Rigged to: Epic Skeleton (Manny & Quinn)
- Prop Skeletal Meshes: ~20 (chests, drawers, cupboards, safe, dumpster, vehicle, backpack, table, dead body, key, lock, sack)
- Animation Blueprints: Yes (ABP_Manny, ABP_Quinn)
- Supported Platforms: Windows
- Engine Version: Unreal Engine 5.3
- Distribution: Asset Package