





Iron Sentinel is a fully-armored soldier character model designed for games, VR/AR projects, and cinematic use. Featuring a helmeted head with no visible face, the design emphasizes strength, anonymity, and tactical presence. The armor includes detailed plating across chest, arms, and legs, with layered protective segments and reinforced joints for a realistic, militaristic look.
Optimized for real-time applications, the model is lightweight yet visually impressive:
Topology: 2,986 triangle faces, 3,390 vertices, ~3k polycount
Clean UVs with efficient texture space
Game-ready with PBR workflow (BaseColor, Normal, Metallic, Roughness, AO)
Separate meshes for body, helmet, and accessories for easy customization
Neutral T-pose for rigging and animation compatibility
This armored soldier is perfect for FPS games, strategy titles, futuristic battle scenes, or cinematic renders. Its faceless helmet gives it a menacing and professional silhouette, making it ideal as a soldier unit, guard, or enemy NPC.