|| SPECS ||
Clean topology with only quad polygons. Eyes have triangles in the center.
Mouth and eyes cavities are modeled but tongue or teeth are NOT INCLUDED.
Model is made for subdivision use and needs at least 1 subdivision.
Preview images are rendered with Cycles Renderer, with 3 subdivisions and displacement.
Product is ready to render out-of-the-box. Lights and camera are included in the Blender file.
|| OBJECTS ||
Eyelashes and Eyebrows in Blender are Curve objects so polycount can be adjusted to your needs.
|| TEXTURES and UV ||
Everything is unwrapped. Head and eyes non overlapping. Eyebrows and eyelashes with stacked UVs.
Displacement map refines head features and adds details but it is not necessary. It can be substituted with included normal map which gives quite similar result.
Editable Texture files (.PSD non-merged layers).
|| GENERAL ||
Model is built to real-world scale. Units used: Centimeters. Model is 35 centimeters tall.
|| PRINTABLE STL ||
Printable STL - solid mesh, no holes, in 2 versions with or without stand. ~500k triangles.
|| FILE FORMATS ||
FBX and OBJ file format have only basic materials applied and will not render like the preview images. Instructions for recommended PBR material settings are included. OBJ and FBX file formats exported as lowpoly base mesh, mid-poly with 2 and hi-poly with 3 subdivisions and displacement applied.