|| SPECS ||
Clean topology with only quad polygons. Eyeballs have triangles in the center.
Mouth and eyes cavities are modeled but tongue, gums or teeth are NOT included.
Preview images are rendered with Cycles Renderer, with 2 subdivisions and displacement. No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and camera are included in the file.
|| OBJECTS ||
Head - 2 062 polys / 4 124 tris / 2 088 verts (Quads only) Eyeballs 2x - 198 polys / 360 tris / 182 verts Eyelashes - 56 polys / 112 tris / 94 verts (Quads only)
|| TEXTURES ||
2048x2048 TIFF – 16 bit Head displacement for sharper features
2048x2048 TGA and PSD (non-merged layers) - simple diffuse with AO and eyeliner 512x512 TGA – Eyelashes diffuse with Alpha transparency
|| GENERAL ||
Model is built to real-world scale. Units used: Centimeters. Model is ~ 33 centimeters tall.
|| ADDITIONAL NOTES ||
FBX and OBJ file formats exported as base mesh and as hipoly with displacement applied ( 2 subdivs, ~41k polys, like preview images). FBX and OBJ file formats have no materials applied and will not render like the preview images.