Vettel helmet 2018 Low-poly 3D model

This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count. It`s the most accurate and realistic of the market. This is a recreation of a F1 Helmet model,it can suffer modification over the season. The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth In the low poly: Poly count : 6641 Vertex count : 6954 In the smooth version: Poly count : 135856 Vertex count : 2137026 Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality It has color texture Because of different Disk topology at different computers it might be required to change the textures path at the destination computer. The 3D model was created on real base. It's created accurately, in real units of measurement, qualitatively and maximally close to the original.

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    Vettel helmet 2018
    $65.00
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    Editorial License
    The product can only be used in an editorial manner (educational, non-commercializable<br/> personal project, in newsworthy and of public interest events) and may not be used for any<br/> commercial, promotional, or merchandising purposes.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
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    3D Modeling
    Low-poly Modeling
    Lighting
    Rendering
    Rigging
    UV mapping
    Texturing
    Shaders
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    3D model formats
    • Textures 20 MB
    • OBJ (.obj, .mtl)251 KB
    • Autodesk FBX (.fbx)380 KB
    • 3D Studio (.3ds)241 KB
    • Cinema 4D (.c4d)1.89 MB
    • Collada (.dae)308 KB
    • Autodesk Maya (.ma, .mb)442 KB
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-09-05
    • Model ID#989807
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 6,641
    • Vertices 6,954
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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