The Discobolus Tivoli Sculpture VR AR Mobile-ready Game-ready

The Discobolus Tivoli Sculpture VR AR Mobile-ready Game-ready Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

The Discobolus Tivoli, at Statens Museum for Kunst.

The Discobolus of Myron is a Greek sculpture completed at the start of the Classical period, figuring a youthful athlete throwing discus, about 460–450 BC. The original Greek bronze is lost but the work is known through numerous Roman copies, full-scale ones in marble. This copy is found at Tivoli, was acquired by the Vatican Museums. Naturally, as always in Greek athletics, the Discobolus is completely nude. The potential energy expressed in this sculpture's tightly wound pose, expressing the moment of stasis just before the release, is an example of the advancement of Classical sculpture from Archaic Greece.

  • Artist: Myron (original), 2nd century AD (original).
  • Location: Vatican Museums, Statens Museum for Kunst replica, The Royal Cast Collection.
  • Period: Classical.
  • Material: Marble [cast].

On the renderings you can see the Product [LOD0] scene rendered in Marmoset Toolbag 4, using Ray Tracing. Product presented as-is, no post-processing, no color-grading, no additional effects, PBR Material setup, quality render settings, Ray Tracing with neutral white light, additional lighting conditions for clear representation of the form and textures in different conditions. Model is optimised for rendering with Ray Tracing, as, in Next-Gen, Ray Tracing can be used for real-time rendering. Model works perfectly without Ray Tracing enabled, on lower level methods of rendering. Ray Tracing provides realistic lighting by simulating the physical behavior of light, representing realistic natural lighting effects, realistic soft shadows, high degree of visual realism. Part of the collection, for your Virtual museum, or any visual presentation.

  • PBR Shader Material: Marble. Textures are based on the real-life sculpture.
  • Product Texture Maps Resolution: 8K.
  • LOD1 Texture Maps Resolution: 4K.
  • LOD2 Texture Maps Resolution: 2K.
  • Product consists of 20000 polygons, 9994 vertices. Model is based on the real-life sculpture.
  • LOD1 version consists of 10000 polygons, 4994 vertices.
  • LOD2 [Ultra-Low-poly] version consists 5000 polygons, 2494 vertices.
  • Texture Maps resolution variants and LODs can be used in any combination.
  • Product has non-overlapping UVs.
  • Product has consistent texel density.
  • Maya scene [.ma] Shader Material setup: Arnold aiStandardSurface PBR setup.

Included in package:

LOD0 [Product] version:

  1. Maya 2020 scene [.ma]
  2. Autodesk FBX [.fbx]
  3. Wavefront OBJ [.obj]
  4. 8K [8192x8192] x20 Texture Maps [Metallic PBR, Specular workflows]

LOD1 version:

  1. LOD1 Maya 2020 scene [.ma]
  2. LOD1 Autodesk FBX [.fbx]
  3. LOD1 Wavefront OBJ [.obj]
  4. 4K [4096x4096] LOD1 x20 Texture Maps [Metallic PBR, Specular workflows]

LOD2 version [Ultra Low-poly]:

  1. LOD2 Maya 2020 scene [.ma]
  2. LOD2 Autodesk FBX [.fbx]
  3. LOD2 Wavefront OBJ [.obj]
  4. 2K [2048x2048] LOD2 x20 Texture Maps [Metallic PBR, Specular workflows]

Create your own Virtual Museum! Visit my profile to see the full library of Low-poly/VR/AR/Mobile/Game-ready models, ready for Real-time Engines and Applications:

  • https://www.cgtrader.com/3d-models/heritage?optimized=1&author=aapvrheritage

If you require some particular format, or a support related to my models, please, do not hesitate to contact me.

Thank you.

Item rating
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The Discobolus Tivoli Sculpture VR AR Mobile-ready Game-ready
$39.99
 
Royalty Free License 
The Discobolus Tivoli Sculpture VR AR Mobile-ready Game-ready
$39.99
 
Royalty Free License 
Response 29% in 48.0h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
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3D Model formats

Format limitations
Native
  • Autodesk Maya 2020.2 (.ma, .mb)1.21 MBVersion: 2020.2Renderer: Arnold
Exchange
  • Textures 707 MB
  • Autodesk FBX (.fbx)2.18 MB
  • OBJ (.obj, .mtl)1.12 MB

3D Model details

  • Publish date2021-01-09
  • Model ID#2801387
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 1
  • Vertices 1
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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