DESCRIPTION

This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count. Its the most accurate and realistic of the market. This is a recreation of a F1 Helmet model,it can suffer modification over the season. The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth In the low poly: Poly count : 5963Vertex count : 6314In the smooth version: Poly count : 23848Vertex count : 24538Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality It has color texture Because of different Disk topology at different computers it might be required to change the textures path at the destination computer. The 3D model was created on real base. It's created accurately, in real units of measurement, qualitatively and maximally close to the original.Driver face texture isn't accurate , its only for preview visualize.

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Ocon Helmet 2018 Low-poly 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 675 KB
DAE
Collada<br />File Size: 265 KB
FBX
Autodesk FBX<br />File Size: 412 KB
MA
Autodesk Maya<br />File Size: 477 KB
C4D
Cinema 4D<br />File Size: 350 KB
TEXTURES
Textures<br />File Size: 147 MB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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5963 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 6314 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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