Male arms 3D model

============Realistic Male Hand Model============


Hand was Modeled in 3ds max 2014 based on real-world-scale.
Scene unit system set to centimeter(cm)

Model was sculpted and textured in zbursh.

This model proportions are based on male arm anatomy.

This model is rigged properly using 3Ds max CAT system.

This model has 4K resolution textures with all necessary maps.

This model is highly detailed and can be used to close-up renders.


Textures Info:

All textures and maps are in 4K resolution.

Human_Arm_Diffuse_Texture.jpg (4096x4096)
Human_Arm_Epidermal_Texture.jpg (4096x4096)
Human_Arm_Bump_Map.jpg (4096x4096)
Human_Arm_Normal_Map.jpg (4096x4096)
Human_Arm_Specular_Map.jpg (4096x4096)
Human_Arm_Displacement_Map.exr (4096x4096)
Human_Arm_Body_Growings_Mask.jpg (4096x4096)


Mesh Info:

Polygons: 18601

Vertices: 9850

Mesh is clean and don't have any artifacts and isolated vertices.


Rig Info:

This model was rigged using 3Ds Max CAT system and several modifiers, Such as Skin and Skin Morph.
There are several spline controllers positioned on each joint of the arm and this controllers connected with certain bone on the rig.
So you can hide bones and animate using spline controllers.


Plugin required:

Vray 3.00.0



Tell the author what you think of this product!

batiata wrote
Good 3d model


jfazzi-1 has given the model a positive rating
This is really a great model with a wonderful easy to control rig! Saved me a lot of time!
Offer your price
Designer response: 75% in 12.8h
Available formats
  • 3ds Max 2014 (.max) 28.1 MB
    Version: 2014, Renderer: V-Ray 3.00.0
  • Autodesk FBX (.fbx) 2.41 MB
  • 3D Studio (.3ds) (Contact for availability) -
  • OBJ (.obj, .mtl) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2017-07-10
  • Model ID#687855
  • Animated No
  • Rigged Yes(approved)
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 18,601
  • Vertices 9,850
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used Yes