1/9
Made this model with blender and comes with Two separate blend files, one has a multiresolution modifier for High-poly rendering and the other does not.
Textures are in 2k and can easily be exported as fbx or obj, I did not use any fancy node setup just a simple plug and use texture. You can tweak the substance painter file if you want.
I used hair cards for this project, its easier to work with and can be used in other software just do not forget to plug the alpha.
The model itself without the multires modifier(kind of like subdivisions) is kind of high-poly, but I made up for it with the clothes.
Use the action editor to access the animations, also the rig was made with rigify so watching a tutorial can help you export the rig to other software.
If there are any issues please feel free to contact me.
REVIEWS & COMMENTS
accuracy, and usability.
