- low/mid-poly but high detailed model for characters in games - clean quad mesh with some tris and potential to reduce poly count if you need less - unwrapped UVs optimised for both 2D and 3D paintings - rigged and rig parts are named accordingly - textured model with 4096x4096 color map that can be repainted or simply drag and drop new material to the body - this character is an average caucasian male real world scale 1.83m / 6ft
Points : 12504 Polygons : 12486
Available Formats : - .c4d - native format - .fbx - v7.1 - .dae - v1.5 - .obj - not rigged - .3ds - model only, no UV map and not rigged