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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This Chef Character is a high-quality and fully rigged 3D model designed for video games, simulations, cinematics, restaurant management games, and real-time applications. The character features a professional chef uniform including a chef jacket, apron, trousers, and chef hat, making it ideal for restaurant environments, kitchens, cooking simulators, hotels, and modern city scenes.
The model is optimized for real-time performance while maintaining excellent visual quality, making it suitable for Unreal Engine, Unity, Godot, and other modern game engines. The design focuses on a believable culinary professional appearance with realistic proportions, detailed clothing, and a clean silhouette that stands out in gameplay and promotional renders.
This character is fully rigged and ready for animation, allowing seamless integration into gameplay systems, cooking mechanics, cutscenes, and interactive experiences. The asset works perfectly as a head chef, restaurant owner, kitchen supervisor, hotel cook, food service worker, NPC, or playable character in simulation and management projects.
The topology is clean and optimized for animation, ensuring smooth deformation during cooking animations, walking, object interactions, and cinematic sequences. The UV layout is well organized for efficient texture editing and customization. All materials follow a PBR workflow, ensuring realistic and consistent rendering under different lighting conditions.
This asset is ideal for developers and creators looking for a professional culinary character suitable for restaurant simulations, hospitality projects, educational experiences, and modern environments.
If you have any questions, need assistance with the files, or would like custom character work, feel free to contact me anytime at gigglegoigle@gmail.com. I am happy to help.
Specifications
File Formats