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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Technical Specifications:
Animation-Ready Topology: Optimized edge loops around joints (shoulders, elbows, knees) and facial features for natural deformation.
Optimized Polycount: Average of 9,500 Quads per character.
Professional Cleanliness: 100% Quad-based mesh with No N-Gons. Strategic and minimal triangle usage (approx. 10 per mesh) to guarantee compatibility across all platforms.
Diverse Character Roster: 11 unique body types and proportions to suit a wide range of stylized projects.
ZBrush Optimized: Organized Polygroups included for instant masking and easy .
Foundational UVs: Each mesh includes a basic UV unwrap, providing a quick start for texturing or further refinement.
Multi-Format Support:
This pack is compatible with all major 3D software:
Blender: Includes a master file with Asset Browser readiness.
3ds Max: Organized layers for all characters.
ZBrush: .ZTL file with Polygroups.
Interchange Formats: .FBX and .OBJ (Individual files included).