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A clean, ready-to-sculpt human body base mesh in a neutral A-pose, plus 50+ modularanatomical parts (head/neck, face features, hands, fingers, feet, limbs, trunk) split forflexible reuse. Derived from the MakeHuman CC0 base — public domain: resell, modify, noattribution required. Real-world scale (~1.7 m tall). Ships as a full-body mesh in .obj /.glb / .stl (plus the lower-res quad base .obj), and the modular parts as .blend + .glb.Perfect as a starting point for character sculpting, retopology practice, anatomy study,avatars, and 3D-print bases.
What's insideformats/ full_body_skin.obj / .stl / .glb (whole body, ~71k verts) base_mesh_quad.obj (lower-res quad base, ~22k verts)preview/ full_body_3quarter.png + full_body_front.pngparts_blend_glb.zip (50+ modular parts: .blend + .glb)
Features- CC0 / public domain — sell, modify, remix freely, no credit needed
- Full body + modular parts (ears, nose, lips, eyelids, hands, fingers, feet, limbs, trunk)
- Real-world scale (metres), neutral A-pose
- Formats: .obj .glb .stl (+ editable .blend for parts)
- Great sculpting / retopology / avatar / 3D-print base
REVIEWS & COMMENTS
accuracy, and usability.
