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Features:
- Custom Animations: Includes 14 custom animations
- Custom Player Controller: Ready to use with our animations.
- Enhanced Input System: Replacing the legacy input configuration.
- Control Rig & IK: Fully rigged for Cinema 4D, Maya. UnrealEngine
- Master Materials Support: Easily customizable materials and material instances.
- Ragdoll Physics: Realistic falling.
- Unity: Fully configured project with a custom controller with our animations.
- SRP, URP, HDRP Support: Ready for all Unity pipelines.
- Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones.
- DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.PBR Materials, 4K Textures.
- File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.
Technical Info:
- Version UnrealEngine - 5.1 and higher support
- Version Unity - 2019, 2021, 6000 and higher
- DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset
Polycount:
- Total Count - 8324 Tris | 4246 Points
Control Settings (Unreal Engine 5.1 and higher):
- LBC - Attacks
- W, A, S, D – Walk/Swim
- R - Dead
- Shift - Speed Acc
- Space - Enter/Exit Swim
- ScrollWheel - Camera zoom
AnimationsPack consists of custom x14 animations:
- attack_land/swim, death_land/swim, enter_water_swim, exit_water_land, hit_reaction_land/swim, idle_land/swim, move_fast_swim, move_slow_swim, walk_land
Overview
Alligator Snapping Turtle — a realistic, rigged & animated turtle and reptile from the Under-water Creatures line.
This massive freshwater predator is inspired by the real Alligator Snapping Turtle, Macrochelys temminckii, a member of the Chelydridae family, class Reptilia, and order Testudines. Also known simply as a snapping turtle, snapper, or alligator turtle, this powerful aquatic animal has a heavily armored shell, rugged carapace, enormous head, and prehistoric silhouette that gives it an almost dinosaur-like, alligatorlike appearance. Built around a grounded realistic design, it works equally well as natural wildlife or a dangerous fantasy creature.
Gameplay & setupFully rigged and animated, the Alligator Snapping Turtle can be used as a slow ambush preda-tor, territorial carnivore, hostile enemy, heavy beast, or full encounter boss. Its snapping bite, armored body, low profile, and patient movement make the snapping reptile ideal for underwa-ter encounters where the player may not notice the monster until it attacks. The model can also serve as a believable wildlife animal when a more natural presentation is required.
World contextsPlace this underwater creature on the bottom of a muddy river, quiet lake, flooded wetland, dark swamp, or overgrown marsh. Its natural camouflage and rough shell allow the turtle to disap-pear among mud, roots, rocks, and submerged vegetation before striking nearby prey. It fits re-alistic nature scenes, freshwater ecosystems, survival games, dark swamps, prehistoric envi-ronments, and fantasy worlds where an ancient reptilian predator can become a terrifying boss creature.
Look & feelThe design emphasizes the features associated with a true Alligator Snapping Turtle: a massive armored carapace, rough reptilian skin, powerful jaws, claws, and a primitive prehistoric form. The result feels like an ancient freshwater turtle that has survived unchanged for millions of years — part natural animal, part living tank. Whether used as realistic wildlife, an aquatic predator, a swamp beast, or an underwater monster, Macrochelys temminckii brings a distinc-tive and immediately recognizable silhouette to the scene.
Successful development to you!
REVIEWS & COMMENTS
accuracy, and usability.
