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Thing Addams Family Character Rigged For Maya is a three-dimensional model of disembodied hand character known as Thing from The Addams Family franchise.
Thing is a fictional character from The Addams Family franchise, depicted as a disembodied human hand. Thing (The Addams Family) It first appeared in the original television series and later in films and animated versions.
For 3D visualization, CGI production, animation pipelines, video game character assets, film VFX, digital sculpture, and collectible character modeling projects.
Thing Addams Family Character Rigged For Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.
Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
- All the objects come with complete UVsAll textures and materials are included and mapped. (All colors can be easily modified.)
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
- PBR Materials
Textures Formats:
- 4 png (4096x4096)
- 1 exr (4096x4096)
(c) 3d_molier International
REVIEWS & COMMENTS
accuracy, and usability.
