PBR textures Main armor texture 4096x4096 and other 2048x2048
there are also textures on the eyes and other details of 1024 or 2048
Textures are scaled through third-party editors with no loss of quality up to 1024 or 2048 pixels
Model has Unity and Unreal packeges. 2 variations (model vith helmet and full hair model)
Rigged to Epic skeleton and ready to retarget.
In Unity humanoid rig.
Cloth simulation in Unity and Unreal
In some places on the body, a two-sided shader is used For a unity, it is enclosed in a texture package