1/4
Royal Sorceress Female Character Outfit - 3D Model
DESCRIPTIONASSET OVERVIEWStylized fantasy female character outfit featuring an ornate crimson, black, and gold royal armor design, decorative crown, sculpted shoulder armor, engraved trim, layered robe panels, gauntlets, greaves, and matching boots. Designed for fantasy games, cinematic scenes, character presentation, and digital art workflows.
Poly-count tier: Not verified. Confirm the final polygon count in your 3D application before publishing.Modularity: Modular-ready design concept; separate mesh parts are not confirmed in the supplied renders. Verify object separation in the project files.Rigging: Not verified. State rigged only if a working skeleton and skin weights are included.
TECHNICAL SPECIFICATIONS
- Clean quad topology: Must be verified on the production mesh; promotional renders alone cannot confirm topology.
- SFW design with full-coverage clothing.
- UV unwrapped: Include only if UV maps are present and checked in the final asset.
- Non-overlapping geometry: Inspect intersections and mesh overlaps before export.
- Scale, transforms, normals, and material assignments should be checked before delivery.
- No polygon count, rigging status, or mesh structure is guaranteed by the reference renders alone.
TEXTURE MAPSRecommended PBR texture set at 4K (4096 x 4096):
- Base Color / Albedo
- Normal
- Roughness
- Metallic
- Ambient Occlusion
Texture maps and 4K resolution are not verified as included unless supplied in the final download package. Clearly identify any maps that are missing or provided at a different resolution.
SUPPORTED EXPORT FORMATSPotential delivery formats:
- .FBX
- .OBJ
- .BLEND
- .GLTF / .GLB
- .STL
Include only formats that have actually been exported and tested. STL does not preserve standard PBR materials or rigging and may require mesh preparation for 3D printing.
COMPATIBILITY
- Blender: Suitable when a valid .blend file is included; verify materials, scale, and scene setup.
- Unreal Engine: FBX or glTF workflows may be used; test material conversion, skeleton setup, and import settings.
- Unity: FBX or glTF workflows may be used; test shaders, material assignments, and rig configuration.
- 3D Printing: STL is suitable only after checking manifold geometry, wall thickness, scale, and printability. A rendered character is not automatically print-ready.
TAGSGameready, Character, Stylized, Textures, Rigged, Base, Human, Woman, Asset, Modular, Outfit, Clothing, Anime, Fantasy, Armor, PBR, UVMapped, Lowpoly, 3DModel, GameAsset
REVIEWS & COMMENTS
accuracy, and usability.
